Hide and Seek | The Original HNS Stickman Game

Hide and Seek | The Original HNS Stickman Game

Find or be found. Up to you.

The good old classic hide & seek with stickman. Play either as a seeker or as a hider stick and build your shelters from cars or office desks, hide in the water, in the hay pile, in the cornfield, in the boss' office and most importantly, push others in the seeker's vision field. Try to be kind though. Very addictive and easy to play hyper casual game Hide 'n seek - the original hns game

Tips and Tricks for Hide and Seek | The Original HNS Stickman Game

Swipe across the screen or use WASD to move
Find other stickman or hide from them

Core Features

Features:
∙ Beautiful and unique 3D visuals
∙ Play either as seeker or hider
∙ Complete freedom to play however you like
∙ High performance
∙ Fun, relaxing and addictive

Which category would this game be listed under?

The category of this game can be described as .IO.

What technology stack powers the game’s creation?

The game was created with WebGL like GameMaker or Cocos2d.

Which company developed this game?

This game was made by the well-known developer Mirra Games.

Is there a mobile version of this game for iOS and Android?

Yes, Hide and Seek | The Original HNS Stickman Game is mobile-friendly for both Android and iOS users.

What are the featured tags for this game?

Labels or categories used to tag this game are 3d, hide, maze, stickman.

Does the game include any form of blood or gore?

Yes, Hide and Seek | The Original HNS Stickman Game features blood.

Does this game target any particular gender?

This game is primarily aimed at Male.

Which age groups are most appropriate for this game?

This game is suitable for all age groups, with a focus on Teens.

Does the game involve any brutal actions or violence?

Yes, there are cruel actions or scenes in Hide and Seek | The Original HNS Stickman Game.

Would this game be suitable for a younger age group?

No, Hide and Seek | The Original HNS Stickman Game is not designed for younger audiences.
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